Constructor and Description |
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ScenarioRenameCreateShuffle() |
Modifier and Type | Method and Description |
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ScenarioInstance |
createInstance(EvaluatorContext ctx,
Operation operation)
Create a new ScenarioInstance
|
String |
getPattern() |
ScenarioInstance.Ranking |
getRanking() |
long |
getTimeout() |
void |
setPattern(String pattern) |
void |
setRanking(ScenarioInstance.Ranking ranking) |
void |
setTimeout(long timeout) |
public ScenarioInstance createInstance(EvaluatorContext ctx, Operation operation)
Scenario
If the scenario is interested in the specified operation then return a new scenario instance.
createInstance
in interface Scenario
ctx
- EvaluatorContext.operation
- the operation to be performedpublic void setTimeout(long timeout)
public long getTimeout()
public void setPattern(String pattern)
public String getPattern()
public void setRanking(ScenarioInstance.Ranking ranking)
public ScenarioInstance.Ranking getRanking()
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